author: joshua call

Dungeons, Dragons, and Digital Denizens: The Digital Role-Playing Game

... world providing relatively seamless travel between towns and landscapes of the game environment. The game also developed a deep narrative encouraging player immersion in the world of Spira and the life of Tidus and the other characters ...

Dungeons, Dragons, and Digital Denizens: The Digital Role-Playing Game

... Brotherhood of Steel (2004) a dungeon crawler. As these were not RPGs, they are not included in this essay. 3 There are too many to list here, but the same year that Fallout ... Fallout, then called 'karma' in Fallout 2.

Guns, Grenades, and Grunts: First-Person Shooter Games

... FAQs, and guides we consider here, on the other hand, are more concerned with documenting games and gameplay ... Final Fantasy VII, “for this fan, the thrill of the game seems very much bound up in his exhaustive expertise in the ...

Guns, Grenades, and Grunts: First-Person Shooter Games

... Cyberpunk: Cultures of Technological Embodiment, edited by Mike Featherstone and Roger Burrows, 215–37. London: Sage. —1996. Technologies of the Gendered Body: Reading Cyborg Women. Durham: Duke University Press. Brooker, Will. 2009 ...

This website uses cookies and collects data for optimal performance. Your continued use signifies agreement to our Privacy Policy.